Every so often, I reminiscent about the Atari 2600 Atlantis video game. It plays simple, but packs a lot of bang for its buck. (And I do mean buck literally. These Atari VCS games are worthless) In a time where there was a flood of terrible games, a company called Imagic released this game in 1982.
Basically there are three forts in this game, evenly spaced out. You have to defend the city against attackers by pointing the controller in the direction of the forts and then pressing the controller button. Which button, you ask? You know, the only button the Atari 2600 had. Yes, that is right. Video games have come a long way, have they not?
What makes Atlantis on the Atari 2600 so much fun is pretty simple. It is a lot like that game Missile Command. You know the game. It is the one where you target incoming missiles to shoot your own missiles to stop them and protect the city. In Atlantis you are shooting at flying ships, but the concept is similar. Missile Command was a smash hit, so it was only a matter of time before someone ripped it off.
There are a couple interesting facts about this gem of a game. For one, it was programmed by Dennis Koble, who also programmed Trick Shot. (There is a review for that game as well elsewhere on this site) The other interesting tidbit is that Atlantis was subject to a competition. Players would take a photo of their high score and would mail them to Imagic. Qualified winners would win a copy of Atlantis 2. This prize, ironically, would turn out to be worth a lot more than it did in 1982. Now a rare collectable, it fetches quite a high amount on auction sites such as Ebay.